Pierre Zandrowicz works at the crossroads of video games, art and film. Every new technological step is considered, examined, tested and, if viable, adopted and used. Known as director in Virtual Reality his work has been showcased in international festivals such as Venice International Film Festival, Mutek, Cannes, Sundance….
Here is a selection of his art pieces. Using a photogrammetry technic, originally used to make digital 3-D representations of areas on the earth's surface and ocean bottom, Pierre can capture the time for the reflected light to return to the receiver and thus make photographic images of the result.